Polaris 'Butterfingers' Cherry aka 268130-Polaris 'Butterfingers' Cherry
Heat Signature Trading Card
Asset flags
Tradable, Marketable, Commodity
Descriptions
- It takes talent, guts, and first rate equipment to break into a Siege ship, get to its cockpit, and set it on a collision course with an enemy stronghold before the guards take you out.
Cherry did it.
Getting out alive is even harder. You have a very short window to escape before the super fast, super powerful ship crashes into the super tough, super well defended stronghold and kills everyone on board.
Cherry did it.
The only easy part of taking out a stronghold is not breaking the siege ship. It would be hard to do that if you were trying. You can even blow up any single module on the ship, as long as it's not the cockpit, and it would still make it to the stronghold just fine. And to blow up the cockpit alone is wildly unlikely, you'd have to-
Cherry did it.
They... it's not clear if 'dropped' is the right word, but mistakes were made and an armed breach grenade remained in the cockpit after they vacated it. They did the one thing you must not do to the one module you must not do it to, and the whole ship was disabled. Navigation was shot, and it sailed by the stronghold without making a scratch.
Cherry became a legend. Of sorts.
Player: @MOOMANiBE
Tags
droprate / Rarity: droprate_0 / Common, Game: app_268130 / Heat Signature, cardborder / Card Border: cardborder_0 / Normal, item_class / Item Type: item_class_2 / Trading Card