sober soul
Offline
les
| JUMPTHROW BIND |
alias "+jumpthrow" "+jump;-attack" ;alias "-jumpthrow" "-jump" ;bind "x" "+jumpthrow"
sensitivity 1.4; zoom_sensitivity_ratio_mouse 1.4; cl_radar_scale 0.4 ; net_graph 1 ; net_graphproportionalfont 0; bind c "incrementvar cl_radar_scale 0 1 0.25"
cl_viewmodel_shift_left_amt "0.500000"; cl_viewmodel_shift_right_amt "0.250000"; viewmodel_fov "68"; viewmodel_offset_x "2.300000"; viewmodel_offset_y "-2.0"; viewmodel_offset_z "-1.25"; viewmodel_presetpos "0"; viewmodel_recoil "1.0"; cl_bob_lower_amt "5.000000"; cl_bobamt_lat "0.100000"; cl_bobamt_vert "0.100000"; cl_bobcycle "0.98"
bind "kp_home" "buy ak47"; bind "kp_uparrow" "buy awp"; bind "kp_leftarrow" "buy vest"; bind "kp_5" "buy vesthelm"; bind "kp_end" "buy flashbang; buy flashbang; buy smokegrenade; buy molotov"; bind "kp_downarrow" "buy flashbang; buy hegrenade; buy smokegrenade; buy molotov"; bind "kp_pgdn" "buy flashbang; buy flashbang; buy smokegrenade"; bind "kp_ins" "buy deagle"; bind "kp_del" "buy defuser"; bind "kp_pgup" "buy ssg08;"
| CROSSHAIR 1 |
cl_crosshairsize 1.5; cl_crosshairstyle 4; cl_crosshairalpha 255; cl_crosshairthickness 1 ; cl_crosshairgap -3 ; cl_crosshaircolor 2 ; cl_crosshairdot 0 ; cl_crosshair_drawoutline 0
| CROSSHAIR 2 |
cl_crosshairsize 0.5; cl_crosshairgap -2; cl_crosshairthickness 0; cl_crosshair_drawoutline 1; cl_crosshairdot 0; cl_crosshaircolor 5; cl_crosshairalpha 255; cl_crosshairstyle 4
| MOUSE BINDS |
bind mwheeldown +jump ; bind mouse4 r_cleardecals ; bind "mouse3" "toggle cl_righthand 0 1" ; bind "MWHEELUP" "slot1" ; bind "MOUSE5" "+voicerecord"
| JUMPTHROW BIND |
alias "+jumpthrow" "+jump;-attack" ;alias "-jumpthrow" "-jump" ;bind "x" "+jumpthrow"
| KZ |
alias +CrookHasSwag "+duck; +jump; -forward; -back" ; alias -CrookHasSwag "-duck; -jump;" ; bind "mouse1" +CrookHasSwag
| NADE TRAINING |
sv_cheats 1 ; bot_stop 1 ; mp_buy_anywhere 1 ; mp_warmuptime 99999 ; sv_infinite_ammo 1 ; sv_grenade_trajectory 1 ; mp_maxmoney 60000 ; mp_startmoney 60000 ; sv_grenade_trajectory_time 10 ; ammo_grenade_limit_total 5 ; mp_roundtime_defuse 60 ; mp_roundtime 60 ; mp_restartgame 1; bind l "sv_rethrow_last_grenade' ; bind o "host_timescale 1" ; bind p "host_timescale 10"
| 1V1 |
mp_round_restart_delay 3; mp_freezetime 0; mp_respawn_immunitytime 0; bot_kick; mp_timelimit 999; mp_maxrounds 999; mp_restartgame 1;mp_allow_weapon_placed 1